Game Design: Dungeon Delve

This was a Game Design project to create a tabletop game in Table Top simulator. Our group went through the different stages of what it means to design game experiences and revising ideas, brainstorming tactics etc. I was in charge of creating the experience in Tabletop Simulator, which meant learning how to code in Lua to get our idea out into a tangible interactable game. I also helped with with the brainstorming of creative ideas,

Click the buttons bellow to look at the final report or rulebook on our game Dungeon Delve:

Christopher Pino